Summary
IT Infrastructure and Service Architect with 15+ years of experience designing, implementing, and operating cloud infrastructure for high-load and business-critical systems β from a NYC ride-sharing service (millions of users) to an online game platform (600+ developers) and a national tax system for the Danish government. Deep hands-on expertise in AWS, Infrastructure as Code with Terraform, CI/CD, PostgreSQL and MySQL. Experienced in translating business requirements into technical solutions, driving implementations, coordinating external vendors and distributed engineering teams, and ensuring stable service operations. Working in English-speaking international environments since 2012.
Core Skills
- Cloud & Infrastructure
- AWSEC2ECS LambdaRDSS3 SQSAPI GatewayKinesis DynamoDBCloudWatchCloudFront ElastiCacheRoute 53GameLift BatchLinuxDocker Kubernetesnginx
- IaC & DevOps
- TerraformAtlantisGitHub Actions GoCDCI/CDCapacity planning Fault tolerancePrometheusGrafana Kibana
- Databases
- PostgreSQLMySQL/InnoDBMongoDB DynamoDBSnowflakeElasticsearch
- Architecture & Service Management
- Requirements gathering and solution design for business needs, service ownership and production readiness, incident and change management, vendor evaluation and coordination, stakeholder communication, team leadership.
- Programming
- PythonClojureGolang Java/KotlinCC++
- Languages
- English β professional working proficiency (B2+)
Work Experience
Cloud Infrastructure / Service Architect
2025 β presentSelf-employed Β· remote
Developing a cloud orchestration product for ETL and data-processing workloads, with end-to-end responsibility for architecture and implementation.
- Design and implement AWS infrastructure for ETL and data-processing workloads using Step Functions, ECS, Batch, and S3.
- Manage the full infrastructure lifecycle with Terraform, ensuring reliable and observable operation of production services.
Stack: Terraform, Python, PostgreSQL, AWS (Step Functions, ECS, Batch, Lambda, S3, RDS, CloudWatch)
Principal Site Reliability Engineer
2023 β 2025Online Services, People Can Fly Β· ~600 people Β· Warsaw, PL (remote)
People Can Fly is a global video game development company.
- Built and launched the foundation for a self-hosted online game platform serving 600+ developers and supporting multiple new titles.
- Built the content pipeline for the staging environment for content developers.
- Partnered with internal stakeholders and external game-hosting providers (Unity Multiplay, AWS GameLift) to gather requirements, evaluate options, define the target architecture, and coordinate implementation.
- Owned the platform's production readiness: deployment processes, observability, reliability requirements, and coordination of operational responsibilities.
- Built the CI/CD pipeline for the game platform.
Stack: AWS, Terraform, Java, Kotlin, GitHub Actions, GameLift, Multiplay
Software Developer
2022 β 2023ActVPN and wscp, Actmobile Β· ~10 people Β· San Francisco, US (part-time, remote)
Actmobile builds VPN products. Worked on ActVPN, a VPN written in C, and wscp, a maximum-throughput network copying tool.
- Integrated LwIP, a userspace TCP/IP stack, into ActVPN.
- Tracked down memory leaks and stabilized ActVPN.
- Implemented a dual-channel model (UDP for data, TCP for retransmitting lost fragments) that outperformed standard TCP by 2β10Γ in bandwidth utilization under certain network conditions.
Stack: Linux, C, LwIP, OpenSSH, rsync, TCP, UDP
Senior Backend Developer & Principal Infrastructure Engineer
2021 β 2022Palta Data Platform Β· ~10 people Β· Limassol, CY (part-time, remote)
Palta is a startup incubator for health and well-being applications; its data platform replaced third-party data collection services with an internal one.
- Designed and implemented a cost-effective, multi-tenant data pipeline (API Gateway β Kinesis Firehose β S3 β SQS β Lambda β Snowflake) at one-tenth the cost of Amplitude on the same data volume.
- Designed and implemented a reliable HTTP callbacks system.
- Designed infrastructure for a payments system to support rapid load scaling.
Stack: Docker, PostgreSQL, Apache Kafka, Snowflake, Terraform, Atlantis, Grafana, GitHub Actions, AWS (API Gateway, Lambda, S3, SQS, Kinesis, DynamoDB, RDS, CloudWatch)
Software Developer
2019 β 2021ICE, Denmark's Ministry of Taxation (Flexiana) Β· 500β1000 people Β· Copenhagen, DK (remote)
A public system covering the full property taxation process in Denmark, built in Clojure/ClojureScript on AWS.
- Maintained and extended several components to eliminate performance bottlenecks.
- Recognized and bridged a gap between developers and infrastructure engineers, significantly increasing the velocity of infrastructure-related delivery.
- Sped up the CD pipeline 4β10Γ by introducing more granular deployments.
Stack: Clojure, Docker, PostgreSQL, Jenkins, Terraform, Atlantis, GitHub Actions, AWS (Batch, API Gateway, EC2, ECS, Lambda, S3, SQS, CloudWatch, RDS)
Solo Backend Engineer
2019Wanna Kicks Β· ~20 people Β· Minsk, BY (part-time, remote)
Virtual try-on application that lets users see how sneakers would look on their feet before buying.
- Implemented a CRUD backend to manage the model catalog.
- Distributed the model catalog as encrypted bundles via CDN, in a multi-versioned and multi-tenant fashion.
- Implemented statistics collection and SQL-based analysis using AWS Kinesis Firehose and AWS Athena.
Stack: Python, Chalice, Docker, Terraform, AWS (API Gateway, Lambda, S3, SQS, DynamoDB, CloudFront)
Principal Infrastructure Engineer & Senior Software Developer
2015 β 2018Juno Β· 100β200 people Β· Minsk, BY β New York, US (onsite in Minsk)
Juno was a ride-sharing service operating in New York, acquired by Gett in 2017.
- Scaled from a fresh team to 40K daily trips in under one year in the highly competitive NYC market, serving millions of users.
- Established continuous delivery of 100+ backend microservices, running several times a day and sometimes exceeding 600 deploys daily.
- Worked on capacity planning and fault tolerance, isolating parts of the computing cluster into separate shards.
- Led a team of 5 infrastructure engineers serving 40 core backend engineers and 15 QA engineers.
- Provided developers with tooling to inspect production logs and metrics and to maintain their own alert sets.
Stack: Linux, Clojure, Golang, Python, MySQL/InnoDB, PostgreSQL, MongoDB, Docker, GoCD, nginx, Elasticsearch, Kibana, Prometheus, Grafana, AWS (EC2, ECS, RDS, S3, ElastiCache, Route 53)
Infrastructure Engineer & Software Developer β Various Projects
2007 β 2015Kontur Β· Dyn (via EPAM) Β· Iron.io Β· Wargaming.net
- Kontur, Inc. (GIS service provider) β built backend infrastructure for Kontur Platform Services (Kubernetes, Java, nginx).
- Dyn Inc. (DNS, via EPAM, acquired by Oracle) β designed an API bridging legacy and new DNS systems; built Docker + Chef + Jenkins pipelines.
- Iron.io (cloud platform) β migrated MongoDB clusters, automated monitoring, extended deployment infrastructure.
- Wargaming.net (gaming) β built deployment tooling and the infrastructure team; scaled web systems to 1M+ concurrent players.
Education
M.Sc. in Artificial Intelligence / Information System Security
2004 β 2009Belarusian State University of Informatics and Radioelectronics β Faculty of Information Systems and Management
Master's thesis: βIntellectual collection and analysis of Internet service statistics in real time under high load.β